![]() License:Īll of the assets can be used for commercial and personal use, as long as they are not resold, repackaged, or redistributed. And some of the materials are also using displacements, which only work in Cycles, so it is recommended to use Cycles for the best results. The last two not as powerfully as blender imo, but C4D is a lot easier to pick up, friendlier UI and lots of fun. ![]() C4D is more for motion graphics but can also do character animation and simulations. These materials work best in the Cycles rendering engine, as the materials were designed with realism in mind. Developing a Custom Hair Creation System With Blenders Geometry Nodes 3D Procedural Artist Abir 'Xeofrios' Dutta has shared a comprehensive breakdown, walking us through the entire working process behind the recently-shown Blender-powered hair creation system. Blender is a do-it all software, you can use it for game dev, character animation, 2D animation, simulation, etc. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. ▶️ Watch my video about the new Mix Node here. Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. ![]() ![]() The materials will only work properly in Blender version 3.4 or a later version, due to the updated Mix Node in Blender, which will not work properly in any versions older then 3.4. ![]()
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